Skullgirls created souls tournament








Skullgirls created souls tournament

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

[Skullgirls Mobile] Buzzkill Bug Demo 3

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

(2019) 100% Working Skullgirls Hack FREE Canopy Coins and Theonites! - Video Proof! (Android/iOS)

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

Skullgirls created souls tournament

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

[ESPAÑOL] REVIVE A TU EQUIPO CON FAN SINIESTRO PAINWHEEL | Skullgirls Mobile iOS / Android con Drexo

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

JUGANDO CON: BLOODY MARIE - LA SKULLGIRL!! - Skullgirls DLC

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

Skullgirls [PC] - play as Marie 3rd form

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

SKULLGIRLS |Android-[Dual Cold Stones and Doublicious showcase]+[APK]

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

5 juegos hack apk mod :v

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

Skullgirls Mobile - How to solo a 17x stronger team

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

Skullgirls Gameplay Trailer - Walkthrough Cheats

Someone commented on a really old video about one of my skullgirls creation in Soul Calibur 5 so i figured now that i have a capture card, i could show them off more. These were all created by me with no cheat-sheets or anything. Heres a breakdown of the characters and why i picked that style or costumes:
Annie-pretty basic as far as gear goes. The Klonoa doll is there because theres no bunny and the stuffed bunny is a pretty important feature of her attire. its also upside down because i had to and i guess you cant change the colors on that specific gear. I went with siegfreids(sp) style since thats the only one with a fat sword and no shield.

valentine is basically just the nurse costume DLC and i think one gear equipment to her hair. Natsu style because its fast. thats basically it

Beowulf gear is pretty simple, just added cat ears to his back so it looks like a wolfs hide. Seigfried style because its a big wide sword and no one fights with a steel chair in soul calibur sadly. He literally has no real moves yet so thats all i could go by

Filia was actually kinda difficult. Im pretty sure its all DLC attire and three equipments in her head. Theres one to make her hair look bigger, one for samsons eyes and one for samsons teeth. it looks horrible standing still but in motion, it looks alright. I went with devil jin style since it has no weapon and the big attack (the name of them in this escapes me at the moment) kinda looks like Gregor Samson so sure

Painwheel looks like garbage in my opinion. Its a pretty simple attire thats literally two things and some gear. I went with Tira style because its sort of a giant spinning death claw/blade thing i guess... just go with it

Cerebella has a bandit cap with one of the horns equipment gear attached to it. i know it isnt very accurate but i cant add arms to her head, not surprisingly. Astoroth style because grapples and giant (nonrubber) fist.

Ms Fortune is also pretty basic as far as attire goes. Gameplay wise, Viola makes sense in my mind because its alot of scratches and the orb (or fishbowl in this case) is kind of like fortunes head floating around.

Squigly has basic attire on but a couple of patterns and designs. Leviathan is a tail with one attached to squiglys head, the other to her hip, i believe, and then just twisted to make them look attached when shes not moving. Likewise, i gave her Ivys style becuase the long range whip attacks are sort of like things leviathan can do.

i had 6 made before i decided on this tournament and then made two more so sorry if your favs arent in. Eliza was too complicated with her dress, peacock would always have normal sized arms and no projectiles, parasoul is just a dull character design, double i shouldnt need to explain why shes not made, I also didnt want to do any of the nonDLC characters but annie is awesome and i could make her so i put her in (shes gotta be in some game...). Big Band just wouldnt play right at all, Fukua would just be a copy of my filia (although gameplay wise, fukua would make more sense to have devil jin style than filia and i do like fukua more so maybe ill replace filia someday.) and robofortune is a robot and making robots is hard (i made a samus from metroid with her suit and that was difficult enough)

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